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ABOUT JBHXR

Immersive Training Solutions


JBHXR was founded with the vision of providing small business, independent contractors and large organisations with cost effective training that minimises down time and maximizes productivity.

JBHXR enables the provision of immersive and rich industry focussed skills and safety training experiences. Ideal for the provision of high consequence as well as accredited and non-accredited training. The JBHXR solution is aimed at workers in the Telecommunications, Electrical, Gas, Mining, Construction, Rail, Resource and Utility industries.

Combining online, augmented reality and virtual reality platforms, the JBHXR training solution can be utilised to deliver accredited and non-accredited training anywhere in the world.
The turnkey approach to embedding XR training technology in the workplace minimises upfront capital investment whilst returning improved productivity.

Virtual Reality

Realistic simulated environments for practising & assessment of skills.

Augmented Reality

Leveraging AR to leverage skills when you need them, where you need them. Ideal for just in time training scenarios.

Online Learning

Accessable, easy to use
online learning.

Face to Face

Face to face training for those things best done in person.

FAQ

Frequently Asked Questions


Got a question? We've got answers.

Immersive training solutions have been developed with convenience as one of the key drivers.  All XR training solutions are shipped with hardware specifications enabling you to provide staff with access to training from the comfort of your premises.

Most courses involve an online learning component, complimented by an XR training experience. The XR  component can be done at our JBHXR experience centres in Brisbane, Newcastle, Sydney, Melbourne, Adelaide or Perth or we can provide the VR equipment for use on your site.
No.  We provide XR software solutions typically with hardware integrated.  Talk to us to find out more.
VR provides the opportunity to develop perceptual expertise and cognitive skills such as problem-solving, and decision-making under stress, without exposing trainees or others to unacceptable risks. Ideal for high consequence training.
Contact us to book a demo of our XR training solutions or to discuss bespoke development of your training content.

Why use JBHXR training solutions?



JBHXR is short for JB Hunter Extended Reality. Extended Reality encompasses Virtual, Augmented and Mixed Reality delivery techniques. It also includes online learning.

In short, it is using a variety of different technologies to deliver an engaging and immersive learning experience.
Check our About page for more information on our super talented tech partners, Snobal
No, generally there is an online learning component, followed by an online assessment, with the learner then undertaking an XR based practical assessment and/or learning.

As such, there can be mandatory online content to be done before getting to the XR component. Simpler non-accredited courses may be done entirely in the XR environment.
In most cases, what can be done in XR is only limited by the imagination. There will be some nationally accredited units that will call for a certain piece of evidence that cannot be captured in XR, but these are few and far between.

We can offer both accredited and non-accredited training and/or assessment modules. These can be across technical or safety related topics. The courses on our development board at the moment range from performing a pole top rescue to commissioning a water dispersal pump. If you can think it, we can build it!
We sure can. Much like when online learning was implemented, there were people concerned about computers marking knowledge assessments and would this be sufficient. In the same way as online assessments are mapped to nationally accredited outcomes, the XR solution is mapping practical skills to a predefined set of criteria aligned to the UoC.

The XR practical assessment component uses an observation checklist, similar to what a trainer might have on a clipboard in the face to face environment. The XR software tracks the assessment points throughout the experience and can then report on them against a predefined outcome. In many ways, the XR solution provides more data and better data on the learners competency. For example, not only can the XR solution tell you if a learner completed the relevant rotations of breaths to compressions for CPR, it can also monitor the cadence and timing of compressions to the millisecond, or monitor how long a learner looked at an item when inspecting it.

In summary, the data that can be pulled from the XR solution is far more detailed than a human observer. Once the XR solution completes the assessment, one of our human assessors then double checks the results from the online and XR assessments before competency is granted.
It is not the end of face to face training by any means, but in many cases, the XR solution allows us to put the learner in more varied environments than we can with face to face training. It is about using this new technology to supplement existing modalities instead of replacing them.
There are two options for accessing the XR solution, either at one of our JBHXR Experience Centres around the country (Brisbane, Newcastle, Sydney, Melbourne, Adelaide and Perth) or with equipment placed onsite at your premises.

Smaller organisations will generally use a JBHXR Experience Centre, whilst our larger clients will have the equipment on their nominated sites for use in their own time. The JBHXR solution is fully managed. All the client site requires is some clear floor space (3m x 3m), a power point and access to WiFi internet.

JBHXR then supplies a self-contained equipment rack that houses the headsets, providing charging and sterilisation of the units. Module and user data is then loaded on the wireless headset using our technology partner's (Snobal), cloud-based software platform. There is no need for a specialist PC or complicated IT requirements.

Once the headsets are set up to the client WiFi internet, all configuration is done from the cloud. JBHXR offers a help desk during office hours for those users that may need a hand.
There are quite a few reasons we see XR being a good modality for training. These include:

Experience and immersion: We can add a lot more content to the XR world than we can our training centres. From hearing the yell of an injured workmate to seeing the sparks fly on a low voltage panel, there are so many things we can do in XR that we just cannot do in the training centre. XR gives us the opportunity to put the learner in a “high risk” situation whilst completely safe. This experience and associated decision-making is proven to lead to better knowledge retention.

Consistency: We can roll out training anywhere in the world, to as many learners as required with no change to the training materials or experience. This means the remote worker in Broome experiences the same learning journey as a worker from Sydney.

Capacity: With the XR solution, we can deliver large rollouts in a short time frame. There is no more waiting for trainers, training rooms or practical facilities. Larger rollouts can be done by increasing the headset availability.

Flexibility: A mobile workforce is always hard to coordinate and getting a worker out of the field means a decrease in productivity and associated hard cost of wages on top of the training expense. Having the XR solution on the client site means training and assessment can be done at a time that revolves around the workers availability, not the training companies availability.

Reportability: End of session reporting allows the client administrator to view details on all learners undertaking the course and identify those areas that are working well and those that may need some additional support.

Increased Productivity: Less time in a training room means more time on the job earning revenue.

Environmental: Less travel to the training centre and no more paper assessments means a healthier, happier environment.
For some courses, the answer is no. With certain skills, such as climbing a ladder or tying a knot, there is no substitute for actually getting out and doing the activity for the first time. A new entrant needs to experience things in person and XR is not the answer for that. It does however work really well for learners who just need a revision on things they have previously learnt or do on a regular basis.

The XR solutions can also be beneficial for training workers on a new piece of equipment, where whilst they may not have seen that specific item before, their existing skills will allow them to understand the new equipment from the XR environment.
That really depends on how many headsets the client requires and on how many sites. In most cases the XR solution will be slightly more expensive than the face to face option, but this will be well and truly offset by the productivity gains from not having to send the worker to the training centre.

We are happy to sit down and work out a pricing model based on workforce need down the track.
Of course, XR is not the solution for everyone and our face to face training will continue.

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